Zelda Game Genie Codes
NSKUILTA
Infinite energy
The Legend Of Zelda: A Link To The Past (SNES) Game Genie Codes. Note: A Game Genie cartridge is required to use the codes featured below. The codes may also be used. The Legend of Zelda: A Link to the Past Walkthrough for Super NES. Game Genie FAQ ver 1.0. Legend of Zelda; Adventure of Link. Game Genie / Pro Action Replay Codes. Dismiss Join GitHub today. GitHub is home to over 50 million developers working together to host and review code, manage projects, and build software together.
SXPAPO
Some enemies can't move
SXYAPO
Walk up a screen, and you can walk all over at the top.
NYAZPA
Everything except you and the enemies are black, even your hearts.
YGAEXP
Enemies in shop, enemies in top corner outside and some enemies are stuck in the Laburnums NOTE: If their is an 'o' next to the code it means it will only work with the old version of Zelda. You can tell if you have an old version when you die and it says Continue, Save, Retry and nothing else. If you have the new version it will also have a red box that says Hold in the Reset button when you turn off the power. If there is an '?' next to the code, the code has not been tested on both versions of the game.
PPLXZZ
Touch wall and a ghost will appear
PPEEAA
Brings up castle subscreen at all times
VVTTSP
Puts you on beginning screen
POZXXU
Walk around and fire sword, you will get stuff on location--?
AAIZZI
Infinite money--?
AEEAEE
all enemies in game are falling rocks
AAPVEX
Start game at the top left corner of map
AAANAA
Walk through walls in castles. Use the whistle to get to a castle.
AAPNLO
Walk through walls, trees, and water in the overworld. Don't enter caves; if you do you will not be able to get out.
OSTLLY
Press the B button to use weapons you do not have. When using this code you must have no weapons. You may have to press the B button several times.
AIIOOV
Start with 24 bombs
TIIOOV
Start with the potion
YIIOOV
Start with the wand
IIIOOV
Start with the meat
GIIOOV
Start with the whistle
/highway-capacity-software-version-7.html. LIIOOV
Start with a green candle
ZIIOOV
Start with the bow
PIIOOV
Start with a very strong arrow. (This arrow can't kill Ganon so of you want to pass the game don't use this code)
TTIOOV
Start with 24 keys
ITIOOV
Start with 24 coins
IYIOOV
Money goes up once in a while
AKITVX
Forms new entrance when you leave a cave
EENAKP
Different stuff in caves
KTVXXZ
Secret entrances are open. (you can't kill the snake in the last level with this code)
XYYYYL
Meat comes out of shooting sword
KIOZXX
Rooms are split in half, you might be able to find things, like Hearts.
VXXTSS
Walk when you usually can't
Snes Zelda Game Genie Codes
SZZVVZ
Link is different colors
PPZXYY
Change castle
XXLLLZ
Rapid B button is on, walk through some enemies
IZLZZZ
Wall changes into rock man when you touch it
OPPEEA
Speed writing
PPEEAA
Brings up castle subscreen at all times
The following are known Game Genie Codes for The Legend of Zelda: A Link to the Past on Super Nintendo Entertainment System (SNES).
- Some Shops Don’t Take Your Money
AEEC-A586 - Infinite Bombs
AE67-0D30 - Almost Infinite Energy
AE6E-DF2A - Almost Infinite Magic
AE8A-D4FA
AE8D-0D9A - Infinite Magic
AE8D-0D9A
AE8A-D4FA
AE28-D4C7
AEC7-6D2E
AEC8-6FBE - Walk Through Walls Vertically
EEA8-D4FA - Get Chests Infinite Times
A230-DD05
Note: After getting a chest, leave the area and come back and you can get the chest again. - Spin Sword And Shoot Like A Higher Level Sword (Good For One Use Per Screen)
EE22-AF1F - Enemies Respawn
C9A8-DD2A
Note: Any enemies that are in an area that you leave the screen on will be back when you return to that area. - Free Fortune Telling And Receive 81 Rupees
E9A5-0F81 - Free Fortune Telling
DDA5-0FE1 - Warp Between Worlds Freely
6DC9-0D23
Note: You can use the Magic Mirror to go from the Light World to the Dark World, in addition to it’s normal functionality. - Have Short Sword (Level 1)
DFE9-2356 - Have Master Sword (Level 2)
D4E9-2356
Note: This will alter some events if you did not get it normally. - Have Tempered Master Sword (Level 3)
D7E9-2356
Note: This will alter some events if you did not get it normally. - Have Golden Sword (Level 4)
D0E9-2356
Note: This will alter some events if you did not get it normally. - Have Small Shield (Level 1)
DDE9-2386 - Have Red Oval Shield (Level 2)
DFE9-2386 - Have Large Golden Shield (Level 3)
D4E9-2386 - Have Green Shirt (Level 1)
DDE9-23E6 - Have Blue Shirt (Level 2)
DFE9-23E6 - Have Red Shirt (Level 3)
D4E9-23E6 - All Four Bottle Modifiers
??E9-2E76
??E9-2E56
??E9-2E86
??E9-2EE6
Bottle Modifiers- DD: You don’t have that Bottle in that position
- DF: A Mushroom you can’t use
- D4: Have Bottle, but nothing in it
- D7: Bottle has Health Liquid in it (Infinite Use)
- D0: Bottle has MP Liquid in it (Infinite Use)
- D9: Bottle has Health and MP Liquid in it (Infinite Use)
- D1: Bottle has a Fairy in it (Infinite Use: Limited Numbers can send out)
- D5: Bottle has a Bee in it (Infinite Use: Limited Numbers can send out)
- Have Lamp
DFE0-2386 - Have Hammer
DFE0-23E6 - Have Flute
D7E0-2E76
Note: This will alter some events if you did not get it normally. - Have Net
DFE0-2E56 - Have Book
DFE0-2E86 - Have Quake Medallion
DFE0-2356 - Have Ether Medallion
DFE0-2376 - Have Bombos Medallion
DFE0-22E6 - Have Ice Rod
DFE0-2286 - Have Fire Rod
DFE0-2256 - Have Magic Powder
D4E0-2276 - Have Hook Shot
DFE0-2A86 - Have Blue Boomerang (Level 1)
DFE0-2A56 - Have Red Boomerang (Level 2)
D4E0-2A56 - Have Bow (That Looks Like It Has No Arrows On It) Level 1
DFE0-2A76 - Have Bow (That Looks Like It Has Arrows On It) Level 1
D4E0-2A76 - Have Silver Bow (That Looks Like It Has No Arrows On It) Level 2
D7E0-2A76 - Have Silver Bow (That Looks Like It Has Arrows On It) Level 2
D0E0-2A76 - Have Flippers
DFE9-2286 - Have Moon Pearl
DFE9-22E6 - Have Silver Gloves (Level 1)
DFE9-2376 - Have Golden Gloves (Level 2)
D4E9-2276 - Green Rubies Worth 20 Instead of 1 On Pick-Up
F028-043A - Green Rubies Worth 50 Instead of 1 On Pick-Up
7428-043A - Green Rubies Worth 100 Instead of 1 On Pick-Up
1028-043A - Green Rubies Worth 255 Instead of 1 On Pick-Up
EE28-043A - Blue Rubies Worth 50 Instead of 5 On Pick-Up
7428-074A - Blue Rubies Worth 100 Instead of 5 On Pick-Up
1028-074A - Blue Rubies Worth 255 Instead of 5 On Pick-Up
EE28-074A - Red Rubies Worth 50 Instead of 20 On Pick-Up
7428-071A - Red Rubies Worth 100 Instead of 20 On Pick-Up
1028-071A - Red Rubies Worth 255 Instead of 20 On Pick-Up
EE28-071A
Weapon & Item Codes
Monoey/Ruby Codes
Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.
Nes Zelda Game Genie Codes
Code Indexes for Super Nintendo (SNES)