Zelda Game Genie Codes

/ Comments off
Zelda Game Genie Codes Average ratng: 7,2/10 9921 votes

NSKUILTA
Infinite energy

The Legend Of Zelda: A Link To The Past (SNES) Game Genie Codes. Note: A Game Genie cartridge is required to use the codes featured below. The codes may also be used. The Legend of Zelda: A Link to the Past Walkthrough for Super NES. Game Genie FAQ ver 1.0. Legend of Zelda; Adventure of Link. Game Genie / Pro Action Replay Codes. Dismiss Join GitHub today. GitHub is home to over 50 million developers working together to host and review code, manage projects, and build software together.

SXPAPO
Some enemies can't move

SXYAPO
Walk up a screen, and you can walk all over at the top.

NYAZPA
Everything except you and the enemies are black, even your hearts.

YGAEXP
Enemies in shop, enemies in top corner outside and some enemies are stuck in the Laburnums NOTE: If their is an 'o' next to the code it means it will only work with the old version of Zelda. You can tell if you have an old version when you die and it says Continue, Save, Retry and nothing else. If you have the new version it will also have a red box that says Hold in the Reset button when you turn off the power. If there is an '?' next to the code, the code has not been tested on both versions of the game.

PPLXZZ
Touch wall and a ghost will appear

PPEEAA
Brings up castle subscreen at all times

VVTTSP
Puts you on beginning screen

POZXXU
Walk around and fire sword, you will get stuff on location--?

AAIZZI
Infinite money--?

AEEAEE
all enemies in game are falling rocks

AAPVEX
Start game at the top left corner of map

AAANAA
Walk through walls in castles. Use the whistle to get to a castle.

AAPNLO
Walk through walls, trees, and water in the overworld. Don't enter caves; if you do you will not be able to get out.

OSTLLY
Press the B button to use weapons you do not have. When using this code you must have no weapons. You may have to press the B button several times.

AIIOOV
Start with 24 bombs

TIIOOV
Start with the potion

YIIOOV
Start with the wand

IIIOOV
Start with the meat

GIIOOV
Start with the whistle

/highway-capacity-software-version-7.html. LIIOOV
Start with a green candle

ZIIOOV
Start with the bow

PIIOOV
Start with a very strong arrow. (This arrow can't kill Ganon so of you want to pass the game don't use this code)

TTIOOV
Start with 24 keys

ITIOOV
Start with 24 coins

IYIOOV
Money goes up once in a while

AKITVX
Forms new entrance when you leave a cave

EENAKP
Different stuff in caves

KTVXXZ
Secret entrances are open. (you can't kill the snake in the last level with this code)

XYYYYL
Meat comes out of shooting sword

KIOZXX
Rooms are split in half, you might be able to find things, like Hearts.

VXXTSS
Walk when you usually can't

Snes Zelda Game Genie Codes

SZZVVZ
Link is different colors

Codes

PPZXYY
Change castle

XXLLLZ
Rapid B button is on, walk through some enemies

IZLZZZ
Wall changes into rock man when you touch it

OPPEEA
Speed writing

PPEEAA
Brings up castle subscreen at all times

The Legend of Zelda: A Link to the Past – Game Genie Codes

The following are known Game Genie Codes for The Legend of Zelda: A Link to the Past on Super Nintendo Entertainment System (SNES).

  1. Some Shops Don’t Take Your Money
    AEEC-A586
  2. Infinite Bombs
    AE67-0D30
  3. Almost Infinite Energy
    AE6E-DF2A
  4. Almost Infinite Magic
    AE8A-D4FA
    AE8D-0D9A
  5. Infinite Magic
    AE8D-0D9A
    AE8A-D4FA
    AE28-D4C7
    AEC7-6D2E
    AEC8-6FBE
  6. Walk Through Walls Vertically
    EEA8-D4FA
  7. Get Chests Infinite Times
    A230-DD05
    Note: After getting a chest, leave the area and come back and you can get the chest again.
  8. Spin Sword And Shoot Like A Higher Level Sword (Good For One Use Per Screen)
    EE22-AF1F
  9. Enemies Respawn
    C9A8-DD2A
    Note: Any enemies that are in an area that you leave the screen on will be back when you return to that area.
  10. Free Fortune Telling And Receive 81 Rupees
    E9A5-0F81
  11. Free Fortune Telling
    DDA5-0FE1
  12. Warp Between Worlds Freely
    6DC9-0D23
    Note: You can use the Magic Mirror to go from the Light World to the Dark World, in addition to it’s normal functionality.
  13. Weapon & Item Codes

  14. Have Short Sword (Level 1)
    DFE9-2356
  15. Have Master Sword (Level 2)
    D4E9-2356
    Note: This will alter some events if you did not get it normally.
  16. Have Tempered Master Sword (Level 3)
    D7E9-2356
    Note: This will alter some events if you did not get it normally.
  17. Have Golden Sword (Level 4)
    D0E9-2356
    Note: This will alter some events if you did not get it normally.
  18. Have Small Shield (Level 1)
    DDE9-2386
  19. Have Red Oval Shield (Level 2)
    DFE9-2386
  20. Have Large Golden Shield (Level 3)
    D4E9-2386
  21. Have Green Shirt (Level 1)
    DDE9-23E6
  22. Have Blue Shirt (Level 2)
    DFE9-23E6
  23. Have Red Shirt (Level 3)
    D4E9-23E6
  24. All Four Bottle Modifiers
    ??E9-2E76
    ??E9-2E56
    ??E9-2E86
    ??E9-2EE6
    Bottle Modifiers
    • DD: You don’t have that Bottle in that position
    • DF: A Mushroom you can’t use
    • D4: Have Bottle, but nothing in it
    • D7: Bottle has Health Liquid in it (Infinite Use)
    • D0: Bottle has MP Liquid in it (Infinite Use)
    • D9: Bottle has Health and MP Liquid in it (Infinite Use)
    • D1: Bottle has a Fairy in it (Infinite Use: Limited Numbers can send out)
    • D5: Bottle has a Bee in it (Infinite Use: Limited Numbers can send out)
  25. Have Lamp
    DFE0-2386
  26. Have Hammer
    DFE0-23E6
  27. Have Flute
    D7E0-2E76
    Note: This will alter some events if you did not get it normally.
  28. Have Net
    DFE0-2E56
  29. Have Book
    DFE0-2E86
  30. Have Quake Medallion
    DFE0-2356
  31. Have Ether Medallion
    DFE0-2376
  32. Have Bombos Medallion
    DFE0-22E6
  33. Have Ice Rod
    DFE0-2286
  34. Have Fire Rod
    DFE0-2256
  35. Have Magic Powder
    D4E0-2276
  36. Have Hook Shot
    DFE0-2A86
  37. Have Blue Boomerang (Level 1)
    DFE0-2A56
  38. Have Red Boomerang (Level 2)
    D4E0-2A56
  39. Have Bow (That Looks Like It Has No Arrows On It) Level 1
    DFE0-2A76
  40. Have Bow (That Looks Like It Has Arrows On It) Level 1
    D4E0-2A76
  41. Have Silver Bow (That Looks Like It Has No Arrows On It) Level 2
    D7E0-2A76
  42. Have Silver Bow (That Looks Like It Has Arrows On It) Level 2
    D0E0-2A76
  43. Have Flippers
    DFE9-2286
  44. Have Moon Pearl
    DFE9-22E6
  45. Have Silver Gloves (Level 1)
    DFE9-2376
  46. Have Golden Gloves (Level 2)
    D4E9-2276
  47. Monoey/Ruby Codes

  48. Green Rubies Worth 20 Instead of 1 On Pick-Up
    F028-043A
  49. Green Rubies Worth 50 Instead of 1 On Pick-Up
    7428-043A
  50. Green Rubies Worth 100 Instead of 1 On Pick-Up
    1028-043A
  51. Green Rubies Worth 255 Instead of 1 On Pick-Up
    EE28-043A
  52. Blue Rubies Worth 50 Instead of 5 On Pick-Up
    7428-074A
  53. Blue Rubies Worth 100 Instead of 5 On Pick-Up
    1028-074A
  54. Blue Rubies Worth 255 Instead of 5 On Pick-Up
    EE28-074A
  55. Red Rubies Worth 50 Instead of 20 On Pick-Up
    7428-071A
  56. Red Rubies Worth 100 Instead of 20 On Pick-Up
    1028-071A
  57. Red Rubies Worth 255 Instead of 20 On Pick-Up
    EE28-071A

Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.

Nes Zelda Game Genie Codes

Code Indexes for Super Nintendo (SNES)